Prototype Devlog 2 - Jun


 

This week, I’m working on my prototype game base on the feedback that I got from the playtest. It was really helpful from the playtest to see people how they play the game and letting me know what I should improve the game or add. Overall, the responses were positive.

I collected a lot of useful feedback on areas that need improvement. Some players mentioned that they wanted to be able to jump in the game which I don’t have at first and others mentioned that the game needs a clearer direction system to guide players on where to go, one suggested a sound different when going into the buildings that I think is really cool idea.

My next goal is to work on more models and expand the environment, while adding more mechanics from my feedback. I’ll keep playtesting to see how much the experience improves. Thanks to everyone who tested and shared their thoughts.

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